Foods

This page includes an example of Food.

Food๏ผApple

displayname: '&cApple'
material: PLAYER_HEAD
# Base64 Value
textures: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTIxMTI3ZDIyNjc1YzVjNzY5YTBjMDhiNTcyMDE4ZDI5OWM4MzA0NmY4ZTFmOTQzZWQ5ZDUxYmUwM2IwNyJ9fX0=
lores:
- '&fAlso known as Ringo, native to Central Asia.'
custom-model:
  enabled: false
  data: 1
food-levels: 4
saturation-levels: 2.4
# Ticks
eating-delay: 32
# Fill in a Material
eating-particle: APPLE
eating-sound: ENTITY_GENERIC_EAT
# [Percent (1 = 1%)]:[Effect]:[Ticks (20 Ticks = 1 Sec)]:[Strength (0 = Level I)]
effects:
- 1:CONFUSION:100:0
- 0.1:POISON:200:0
- 0.01:POISON:200:4
full-eatable: false
execute-commands:
- '@chance=50 spawn'
- '@console tell %player% You ate an %food%!'

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